A journey of innovation and design. A mixture of engineering and illustration.
More Rapid Viz/Ind Rendering
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Here's some more Rapid Visualization/Industrial Rendering using exploded views and projecting moving parts. As well as some branding and logo design incorporated into the development of the pieces.
Once again from my Character and Object Design class that I have enrolled in this quarter, I had a chance to develop an illustration in Photoshop. Using traditional methods initially, I wanted to create the foundation illustration first, then scan it in to use Photoshop for color iterations before I moved forward with the detail. It was an enjoyable exploration, and I do believe I will use this approach more often... The final goal was to create an object/character from a quick form and further develop it using color variations and finalize one variation with more detail.
So I had the opportunity to take a few classes that were external to my career path of Industrial Design since I am using my VA benefits to pursue my passion to become a professional illustrator. I am using my BS in Industrial Design curriculum to focus on illustration as a minor effectively. Fortunately, I have been accepted to continue my education in Illustration with the Academy of Art down in San Francisco. I digress however... while I have been enrolled at the Art Institute, I was able to use one of my electives to take a Conceptual Storytelling class. In this class, we had some time to do caricatures and I had an extremely great time doing it... Here's a few. There are a few very popular individuals, and a few that you might not recognize... Lyndon, specifically, was designed from a classmate that I had to do a collaboration with in the class. He had to develop one of my stories into a comic strip or storyboard and vice versa for me with one of his ...
In my design field for my curriculum at the Art Institute of Seattle, we, as students, get minimal chance to illustrate. Less so... do we get a chance to use Fine Arts skills in general since this is more of a design trade school of sorts. I, however, push the chance to use my illustration skills whenever I get a chance, and fortunately this quarter, I am able to take a few extracurricular animation courses that afford me the opportunity to draw. Here is my study that I conducted on the human skull. I used several types of traditional media and titled the piece fittingly, "Using Mediums To Channel The Dead (Heads)"... Enjoy.
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